Earlier this year, I took a class on writing produtivity, and one of the parts was listing all the writing junk that I’d heard over the years. You know, those things that get passed around by writers, sound reasonable, and yet may not actually be true. Here are five of them:
- You can’t make money writing
I’ve heard this one back since the 1970s. My uncle wrote during the pulp era and could never make enough money to write full time. What it tends to say is “You’ll never be successful” with the implication not to try too hard.
Granted, if I wrote one book every few years, I probably wouldn’t make a whole lot of money unless it hit the best seller list. A lot of indie authors are making money simply by producing a lot of stories.
- Build up your writing credits by writing for free
I also heard this one probably as early as the 1970s, but definitely into the 1980s. I remember looking at a Writer’s Market and seeing the percentages of writers submitting to pro-rate versus the non-paying. Then I’d think, “I’ll never have a chance, so I’ll try the easier one.”
I got a really rude shock when I applied to be a charter member of Interntional Thriller Writer, and they pretty much told me that none of it counted. Even submitting to the agents, I started finding that a lot of it didn’t count because it was non-paying, which, unfortunately, also said something about my writing that I wasn’t aware of.
What I also didn’t realize I was doing was that I telling myself that I was never going to be good enough to be professionally published and I wrote to that level. Once I started only submitting to professional paying magazines (.05 or more a word), I started improving dramatically and have been getting personal comments.
I wish I’d understood this one earlier.
- Delete the first fifty pages
I heard this one back in the 1980s I think. It assumes all writers spend the first fifty pages doing backstory and not story.
Of course, I was a writer who didn’t start with backstory. What listening to this gem of advice got me was starting a book in the middle, rather than where it needed to start. It’s not a good thing to start in the middle, especially for a pantser. Things came into the story out of order and distorted it into a mess.
- All stories use the 3-Act Structure
When I started writing in the 1970s, not one writing book talked about 3-act structure. It appears to have surfaced because of Blake Edward’s book Save the Cat, which is very popular. It’s gotten so embedded, I hear writers say, “Three act structure has been around as long as they’ve been doing plays,” as if all plays were in exactly that structure.
Uh, well, no. I was a theater major, I knew better. Just look up Shakesphere’s plays. See how many acts they have. I’ve attended plays with a very long first act (due to set requirements) and two short acts; a one act play; a two act play. It just depends.
Three acts started out in the movie industry because that’s when the reel ran out.
I’m not an outliner, so when I tried the 3-act structure, it put an artificial structure on top of the structure already in my story and turned it into a mess. I started thinking of adding something to end the second act and writing to that instead of following the natural flow of the story.
- To do (fantasy) world-building, you must start with a three-ring binder
Years ago, I was thinking of doing a fantasy novel. Then I heard the advice that to world build, I needed to do a tremendous amount of prep work. It was, “Start with a three ring binder and tabs.” Then I was supposed to answer a lengthy list of questions about the world.
I don’t outline at all, so I was so hugely turned off by this “requirement” that I never write the fantasy novel. Having to do all that prep work as described took all the fun of writing the story away. It was years later that I discovered that the people giving that piece of advice were people who enjoyed building the world almost more than the story.
But it’s interesting that at a recent con I went to, the panelist in charge told a writer who asked what needed to do to world build was told “Write the story first.” No fussing about notebooks and tabs and tons of questions.
Any “facts” that you heard along the way that turned out to be really wrong?